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authorCampbell Barton <ideasman42@gmail.com>2015-11-25 15:37:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-11-25 15:54:39 +0300
commita9ddee0e568578ff02cc2dee9dfb8a63e7cc522c (patch)
tree368537eecb1987be1cca0155dfa69fc5b6b5bc5b /source/blender/editors/include/ED_mesh.h
parentd7d1fc5c748234218d24210f0739104a8195a532 (diff)
Fix T46867: Face-Mask hiding failed on mode switch
Since GPU refactor, hidden faces are cached. However this needs to be re-calculated when state of hidden faces changes.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 8e19ec839d8..c509aeb4ac2 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -196,7 +196,7 @@ void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct BMEd
/* editface.c */
-void paintface_flush_flags(struct Object *ob);
+void paintface_flush_flags(struct Object *ob, short flag);
bool paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], bool extend, bool deselect, bool toggle);
int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, bool select, bool extend);
void paintface_deselect_all_visible(struct Object *ob, int action, bool flush_flags);