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authorJens Verwiebe <info@jensverwiebe.de>2014-03-12 16:04:21 +0400
committerJens Verwiebe <info@jensverwiebe.de>2014-03-12 16:04:31 +0400
commitd0ad48fdc998730e46b93e7d209d897d96b9a29e (patch)
treef9959d8d0b699e33dc82044e210a420cfa92ffdd /source/blender/editors/include/ED_mesh.h
parente5e0888a8f024bdc2d3196055762050195bec7a9 (diff)
OSX/bullet: i have to use -O0 again, else weird bullet behaviour comes back.
I overlooked in cmake my fix same time changed the optimization level to 0, so not use optimization is the real fix ( postponed for after 2.70 ). I appears we should investigate scons anyway: compileflags does not apply to c and c++ same time as expected.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
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