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authorCampbell Barton <ideasman42@gmail.com>2015-04-21 14:16:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-21 14:25:43 +0300
commite3a6440e7af7f90432319aec9f6ad43b557def31 (patch)
tree6fa80f9fc9547d6c20b9cd92e0b673865f588257 /source/blender/editors/include/ED_mesh.h
parent907d4d310f697a2a9b5c83bb2fc428175a7daaf2 (diff)
BMesh: mesh-data picking, general improvements
Generalize logic for vert/edge/face selection: - index cycling. - selection bias with mixed modes. Details: - Edges now support index cycling (as verts/faces did already) - Cycling over near elements is now only enabled when the mouse position remains the same. - No longer do 2 selection passes to perform index cycling. Fixes: - Edges behind the view could be selected (surprising nobody reported!) - Selection bias now only changes the element that gets picked without interning the return distance (was buggy with mixed modes).
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 3c672362a54..b982ff2a83b 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -137,20 +137,18 @@ bool EDBM_backbuf_border_mask_init(struct ViewContext *vc, const int mcords[][2]
short xmin, short ymin, short xmax, short ymax);
bool EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
-struct BMVert *EDBM_vert_find_nearest_ex(
- struct ViewContext *vc, float *r_dist,
- const bool use_select_bias);
+struct BMVert *EDBM_vert_find_nearest_ex(struct ViewContext *vc, float *r_dist,
+ const bool use_select_bias, bool use_cycle);
struct BMVert *EDBM_vert_find_nearest(
struct ViewContext *vc, float *r_dist);
-struct BMEdge *EDBM_edge_find_nearest_ex(
- struct ViewContext *vc, float *r_dist,
- const bool use_select_bias);
+struct BMEdge *EDBM_edge_find_nearest_ex(struct ViewContext *vc, float *r_dist,
+ const bool use_select_bias, const bool use_cycle);
struct BMEdge *EDBM_edge_find_nearest(
struct ViewContext *vc, float *r_dist);
-struct BMFace *EDBM_face_find_nearest_ex(
- struct ViewContext *vc, float *r_dist,
+struct BMFace *EDBM_face_find_nearest_ex(struct ViewContext *vc, float *r_dist,
+ const bool use_select_bias, const bool use_cycle,
struct BMFace **r_efa_zbuf);
struct BMFace *EDBM_face_find_nearest(
struct ViewContext *vc, float *r_dist);