diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-03-19 16:17:59 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-31 21:40:37 +0300 |
commit | 651b8fb14eb6ee5cbfa98bffe80a966a0753b14e (patch) | |
tree | 2281978509d82a25fb5fbf586f34335e3606442d /source/blender/editors/include/ED_mesh.h | |
parent | 91d0825b5556150c017dad767f7971bb6a731aec (diff) |
Undo: unified undo system w/ linear history
- Use a single undo history for all operations.
- UndoType's are registered and poll the context to check if they
should be used when performing an undo push.
- Mode switching is used to ensure the state is correct before
undo data is restored.
- Some undo types accumulate changes (image & text editing)
others store the state multiple times (with de-duplication).
This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`.
- Each undo step stores ID datablocks they use with utilities to help
manage restoring correct ID's.
Needed since global undo is now mixed with other modes undo.
- Currently performs each undo step when going up/down history
Previously this wasn't done, making history fail in some cases.
This can be optimized to skip some combinations of undo steps.
grease-pencil is an exception which has not been updated
since it integrates undo into the draw-session.
See D3113
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 40d796aeed1..349a1944a23 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -62,6 +62,7 @@ struct UvMapVert; struct ToolSettings; struct Object; struct rcti; +struct UndoType; /* editmesh_utils.c */ void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em, const int axis, @@ -98,8 +99,6 @@ void EDBM_selectmode_flush(struct BMEditMesh *em); void EDBM_deselect_flush(struct BMEditMesh *em); void EDBM_select_flush(struct BMEditMesh *em); -void undo_push_mesh(struct bContext *C, const char *name); - bool EDBM_vert_color_check(struct BMEditMesh *em); void EDBM_mesh_hide(struct BMEditMesh *em, bool swap); @@ -130,6 +129,9 @@ void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e, struct ARegion *ar, struct View3D *v3d, struct Object *obedit); +/* editmesh_undo.c */ +void ED_mesh_undosys_type(struct UndoType *ut); + /* editmesh_select.c */ void EDBM_select_mirrored( struct BMEditMesh *em, const int axis, const bool extend, |