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authorCampbell Barton <ideasman42@gmail.com>2019-05-20 05:15:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-20 05:36:31 +0300
commit0e1faba9d07d5a1d3de58d2477c60ae52ae4ff42 (patch)
treebd5b6b39e8d1587fcb799cbc12aeac742acf5382 /source/blender/editors/include/ED_mesh.h
parentc99838f40f6f3a522bdd68f07cc3516a675a5faa (diff)
3D View: use new buffer selection API's for paint vert/face select
Removes EDBM_backbuf use.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 75e0f05d088..0f3c425d1cf 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -297,7 +297,6 @@ bool paintface_mouse_select(struct bContext *C,
bool extend,
bool deselect,
bool toggle);
-bool do_paintface_box_select(struct ViewContext *vc, const struct rcti *rect, int sel_op);
bool paintface_deselect_all_visible(struct bContext *C,
struct Object *ob,
int action,