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authorAlexander Gavrilov <angavrilov@gmail.com>2018-12-01 14:46:55 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-12-01 14:46:55 +0300
commitee8a2edb967627370ba70c31d7e900dcd4746482 (patch)
treec2fd47371ec8c3f7367f90c1faad256aec0914e4 /source/blender/editors/include/ED_mesh.h
parent47ef301c76f8a5471c962a4453112a0a49a8f975 (diff)
Fix usage of mesh_get_eval_final in vertex selection.
It's a very bad idea to call this on non-COW instances - see T58150. Also, when rebuilding mesh it's better to accumulate mask flags to avoid possible repeated rebuilds from different users.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
0 files changed, 0 insertions, 0 deletions