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authorCampbell Barton <ideasman42@gmail.com>2009-10-22 16:59:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-10-22 16:59:14 +0400
commita407a21bfb08632f2384b5b07eea945a107b1945 (patch)
treec8fff5e239370062cb6a1a1c3352bb1b23e8f28d /source/blender/editors/include/ED_mesh.h
parent76879599f529095e1831e498bc5d095307d9611a (diff)
added back face mask mouse selection and made shift+k fill weight paint and vertex color
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 01444c0ecfb..991f87707c8 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -165,6 +165,7 @@ void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
+int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
/* object_vgroup.c */