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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/ED_mesh.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 95d6d5cab3b..6d3396bb393 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -135,7 +135,7 @@ void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
struct BMEdge *e,
struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
struct Object *obedit);
@@ -296,7 +296,7 @@ void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* editmesh_tools.c (could be moved) */
void EDBM_project_snap_verts(struct bContext *C,
struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct Object *obedit,
struct BMEditMesh *em);