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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-13 17:42:56 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-13 17:42:56 +0300
commit4943739b89c010f08ddcc7bc02bf04acf7f0bc8d (patch)
tree38674282286ec72693929b481d9aa3643da8b746 /source/blender/editors/include/ED_mesh.h
parentb8015ece51c22224265c55196eff61a8f33d7239 (diff)
parentf61c30f804e36bf00e7124514f02bbee42e0197d (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/blenloader/intern/readfile.c source/blender/editors/mesh/editmesh_utils.c source/blenderplayer/bad_level_call_stubs/stubs.c
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 0d323258a19..a9c9e8c0fbd 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -83,7 +83,7 @@ void EDBM_mesh_clear(struct BMEditMesh *em);
void EDBM_selectmode_to_scene(struct bContext *C);
void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
void EDBM_mesh_free(struct BMEditMesh *em);
-void EDBM_mesh_load(struct Object *ob);
+void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em);
/* flushes based on the current select mode. if in vertex select mode,