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authorCampbell Barton <ideasman42@gmail.com>2012-02-10 10:16:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-10 10:16:21 +0400
commit3453ec8fae3b55a2a50e8bfd298b836c38ce7e41 (patch)
treee76f6edd29f2172e9b3746f373c0fa3762747993 /source/blender/editors/include/ED_mesh.h
parentd7b8e7e9bcc63447e708c2709b51fe4fdb7930f2 (diff)
reviewed selection flushing code, some of this was incorrect, checked all uses against trunk.
loop select also was incorrectly calling EDBM_select_flush() rather then EDBM_store_selection(), tsk tsk. (and strange nobody noticed this).
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 41472f01499..322d7c2a184 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -157,9 +157,8 @@ void EDBM_select_less(struct BMEditMesh *em);
int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese);
-/*exactly the same as EDBM_selectmode_flush, but you pass in the selectmode
- instead of using the current one*/
-void EDBM_select_mode_flush(struct BMEditMesh *em, int selectmode);
+void EDBM_selectmode_flush_ex(struct BMEditMesh *em, int selectmode);
+void EDBM_selectmode_flush(struct BMEditMesh *em);
void EDBM_deselect_flush(struct BMEditMesh *em);
void EDBM_select_flush(struct BMEditMesh *em);