diff options
author | Matt Ebb <matt@mke3.net> | 2010-03-15 07:54:31 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2010-03-15 07:54:31 +0300 |
commit | e38139552243865f77f2da1e78ad3b8f2291926d (patch) | |
tree | e302384eec1a76225b15165ce2ad4207700dd949 /source/blender/editors/include/ED_node.h | |
parent | 72cc38e05d5ab11c4b14161df451e6266725b025 (diff) |
Fix [#21288] Colour Ramp doesn't update output
Moved color ramp RNA to rna_color.c, was very texture-centric before.
Diffstat (limited to 'source/blender/editors/include/ED_node.h')
-rw-r--r-- | source/blender/editors/include/ED_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h index b7dc9bf73b5..2abac1d502c 100644 --- a/source/blender/editors/include/ED_node.h +++ b/source/blender/editors/include/ED_node.h @@ -40,6 +40,7 @@ void ED_init_node_butfuncs(void); /* node_draw.c */ void ED_node_changed_update(struct ID *id, struct bNode *node); +void ED_node_generic_update(struct Main *bmain, struct Scene *scene, struct bNodeTree *ntree, struct bNode *node); /* node_edit.c */ void ED_node_shader_default(struct Material *ma); |