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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/ED_node.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/ED_node.h')
-rw-r--r--source/blender/editors/include/ED_node.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index eedee9d5280..ae2b4989069 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -111,8 +111,11 @@ void ED_node_composite_job(const struct bContext *C,
void ED_operatormacros_node(void);
/* node_view.c */
-bool ED_space_node_color_sample(
- struct Main *bmain, struct SpaceNode *snode, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_node_color_sample(struct Main *bmain,
+ struct SpaceNode *snode,
+ struct ARegion *region,
+ int mval[2],
+ float r_col[3]);
#ifdef __cplusplus
}