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authorCampbell Barton <ideasman42@gmail.com>2010-10-15 08:27:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-15 08:27:09 +0400
commit68dea6591d4a08c50ade96ec58f00853d0d5340a (patch)
tree73711aadd2ca02ed4c8ddb878511da2e2a091e39 /source/blender/editors/include/ED_node.h
parentd3fcc2d0b4a02438f7e1ffa0bbdd9426d8dd0659 (diff)
bugfix [#24247] Duplicating a Composite Group Node no User Count Icon
duplicating nodes wasnt changing the usercount of the referenced ID but file loading deleting was. also removed some unused args.
Diffstat (limited to 'source/blender/editors/include/ED_node.h')
-rw-r--r--source/blender/editors/include/ED_node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 6e42b772bef..d287066828f 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -40,7 +40,7 @@ void ED_init_node_butfuncs(void);
/* node_draw.c */
void ED_node_changed_update(struct ID *id, struct bNode *node);
-void ED_node_generic_update(struct Main *bmain, struct Scene *scene, struct bNodeTree *ntree, struct bNode *node);
+void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
/* node_edit.c */
void ED_node_shader_default(struct Material *ma);