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authorLeon Schittek <leon.schittek@gmx.net>2022-03-30 22:21:57 +0300
committerLeon Schittek <leon.schittek@gmx.net>2022-03-30 22:21:57 +0300
commit26700320389cdc82c48ac3a33b215427522fe2b8 (patch)
treef77cb7800987a4d26f21fd81126f48f32952d568 /source/blender/editors/include/ED_node.h
parent922d53a791d53b77e5ffcf65003555fae0a0e883 (diff)
UI: Improve node editor dot background
This commit makes the dot grid used as background in the node editor more visually stable when zooming in and out. The dot grid now uses a continuously subdividing pattern, where each level of subdivision divides the previous five times, similar to the line grid in the 3D viewport. The maximum for the "Grid Levels" theme setting is changed to 3, since any further subdivisions are too small to be visible. The "Grid Levels" value for the default themes "Blender Dark" and "Blender Light" is therefore changed to 3, as well. Reviewed By: Hans Goudey, Pablo Vazquez Differential Revision: http://developer.blender.org/D13302
Diffstat (limited to 'source/blender/editors/include/ED_node.h')
-rw-r--r--source/blender/editors/include/ED_node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 8c9fa7e4494..c30b8c5ec6a 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -33,7 +33,7 @@ typedef enum {
NODE_RIGHT = 8,
} NodeBorder;
-#define NODE_GRID_STEP_SIZE 10
+#define NODE_GRID_STEP_SIZE U.widget_unit /* Based on the grid nodes snap to. */
#define NODE_EDGE_PAN_INSIDE_PAD 2
#define NODE_EDGE_PAN_OUTSIDE_PAD 0 /* Disable clamping for node panning, use whole screen. */
#define NODE_EDGE_PAN_SPEED_RAMP 1