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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
commit093ff8202ced6391a2ef657abe42615672146954 (patch)
tree8b65da58becc4ac56bf81ae7d3adab7c86730d15 /source/blender/editors/include/ED_object.h
parent5a0896e1a3c7f17abd37e3d818585fde8e80ff6d (diff)
2.5: Physics Buttons
All kinds of changes to get it ready for UI layouts. This means RNA and operators should be working correct, but most buttons are still not actually there yet. * Added near empty soft body, fluid, field and collision panels, tweaks to cloth panels. * Fluid bake works, but without escape or showing any progress. * Fluid/Softbody/Cloth/Collision can now be both added as modifiers or in the physics panels. * Missing: fields & soft body for particles. * Missing: proper updating softbodies, guess this code still needs updates after pointcache refactor?
Diffstat (limited to 'source/blender/editors/include/ED_object.h')
-rw-r--r--source/blender/editors/include/ED_object.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index e4e4b1d0486..9dcdc30a691 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -103,7 +103,8 @@ void key_to_curve(struct KeyBlock *kb, struct Curve *cu, struct ListBase *nurb)
void curve_to_key(struct Curve *cu, struct KeyBlock *kb, struct ListBase *nurb);
/* object_modifier.c */
-int ED_object_modifier_delete(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type);
+int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);