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authorCampbell Barton <campbell@blender.org>2022-05-31 10:40:02 +0300
committerCampbell Barton <campbell@blender.org>2022-05-31 10:40:02 +0300
commitc338388354528b4ba91f4b577ab1effccf1d81a2 (patch)
tree535e1c355791ae745290a216a91c246877def776 /source/blender/editors/include/ED_object.h
parentc8058e51ee7b355320e20a068ba00f6628567e98 (diff)
Cleanup: rename ED_object_modifier_convert to make it's use clearer
This function is specific to particle-systems which wasn't obvious, leading to an error in [0] which added UV handling which doesn't make sense.
Diffstat (limited to 'source/blender/editors/include/ED_object.h')
-rw-r--r--source/blender/editors/include/ED_object.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 0078c1087a0..39c7ad3556c 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -536,12 +536,12 @@ bool ED_object_modifier_move_to_index(struct ReportList *reports,
struct ModifierData *md,
int index);
-bool ED_object_modifier_convert(struct ReportList *reports,
- struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct ViewLayer *view_layer,
- struct Object *ob,
- struct ModifierData *md);
+bool ED_object_modifier_convert_psys_to_mesh(struct ReportList *reports,
+ struct Main *bmain,
+ struct Depsgraph *depsgraph,
+ struct ViewLayer *view_layer,
+ struct Object *ob,
+ struct ModifierData *md);
bool ED_object_modifier_apply(struct Main *bmain,
struct ReportList *reports,
struct Depsgraph *depsgraph,