diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-09 15:52:56 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-09 15:52:56 +0400 |
commit | 3daa283604930167be0bc2dad5d1684a871ca254 (patch) | |
tree | 96ee0481d6a7124e38c327e919d74995fe332e3e /source/blender/editors/include/ED_object.h | |
parent | 8878c30b9b032f1a630c13c5ebb260cb9029ce3c (diff) |
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
Diffstat (limited to 'source/blender/editors/include/ED_object.h')
-rw-r--r-- | source/blender/editors/include/ED_object.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index d31f85d08ea..67dc6dada5f 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -89,14 +89,11 @@ void object_test_constraints(struct Object *ob); void ED_object_constraint_rename(struct Object *ob, struct bConstraint *con, char *oldname); void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con); -/* editlattice.c */ +/* object_lattice.c */ void mouse_lattice(struct bContext *C, short mval[2], int extend); void undo_push_lattice(struct bContext *C, char *name); -/* editmball.c */ -void undo_push_mball(struct bContext *C, char *name); - -/* editkey.c */ +/* object_shapekey.c */ void insert_shapekey(struct Scene *scene, struct Object *ob); void delete_key(struct Scene *scene, struct Object *ob); void key_to_mesh(struct KeyBlock *kb, struct Mesh *me); |