diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-20 13:48:28 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-25 15:40:05 +0300 |
commit | 4db2a08281f8495421938e0b2f6a802420afba36 (patch) | |
tree | bf5eed46c77864e47f50566a8ffa9162cc07670d /source/blender/editors/include/ED_object.h | |
parent | c77a0d7dc62ee1b07ba50cdb3870ad5dbed3450a (diff) |
Motion paths: Refactor, make update range more explicit
Allows to have a higher versatility in the API.
Should be no functional changes.
Diffstat (limited to 'source/blender/editors/include/ED_object.h')
-rw-r--r-- | source/blender/editors/include/ED_object.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index c481c19a552..38d75aa57e9 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -238,9 +238,17 @@ void ED_object_single_user(struct Main *bmain, struct Scene *scene, struct Objec /* object motion paths */ void ED_objects_clear_paths(struct bContext *C, bool only_selected); + +/* Corresponds to eAnimvizCalcRange. */ +typedef enum eObjectPathCalcRange { + OBJECT_PATH_CALC_RANGE_CURRENT_FRAME, + OBJECT_PATH_CALC_RANGE_CHANGED, + OBJECT_PATH_CALC_RANGE_FULL, +} eObjectPathCalcRange; + void ED_objects_recalculate_paths(struct bContext *C, struct Scene *scene, - bool current_frame_only); + eObjectPathCalcRange range); /* constraints */ struct ListBase *get_active_constraints(struct Object *ob); |