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authorCampbell Barton <ideasman42@gmail.com>2019-10-01 19:08:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-10-01 19:13:50 +0300
commita513586cd23e14c79f23fe14297bdca78019ec14 (patch)
tree95da60f3ebd6735b785db1bdd9a9567c89eb5289 /source/blender/editors/include/ED_paint.h
parent8ce14aa21f45653ab33bdd9e6e20cea3f09fa873 (diff)
Cleanup: remove ED_image_paint_tile_remove_masks_all
Masks are now temporary, not part of the persistent undo tiles. Now they're always freed after the stroke.
Diffstat (limited to 'source/blender/editors/include/ED_paint.h')
-rw-r--r--source/blender/editors/include/ED_paint.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_paint.h b/source/blender/editors/include/ED_paint.h
index 84f63a5e54b..fec4beea809 100644
--- a/source/blender/editors/include/ED_paint.h
+++ b/source/blender/editors/include/ED_paint.h
@@ -68,7 +68,6 @@ void *ED_image_paint_tile_push(struct ListBase *undo_tiles,
bool **r_valid,
bool use_thread_lock,
bool find_prev);
-void ED_image_paint_tile_remove_masks_all(void);
void ED_image_paint_tile_lock_init(void);
void ED_image_paint_tile_lock_end(void);