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author | Joshua Leung <aligorith@gmail.com> | 2015-04-30 13:58:53 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2015-04-30 13:59:41 +0300 |
commit | 04b23af02d89f765ff580dc188747598e6babb1a (patch) | |
tree | 8b4e45eacb38eba2db9d1ab178396f9f8baa6df0 /source/blender/editors/include/ED_paint.h | |
parent | 7369c4f4d50ee02d8ad574bbb1a3320626e1bed3 (diff) |
Code Cleanup: Simplified insert_keyframe_button and delete_keyframe_button
As a followup for the previous commit, do the same thing for the insert/delete
keyframe button operators as is done for the clear keyframes op. There really isn't
much need/reason for conducting the looping there, as those functions natively
handle this themselves already.
Diffstat (limited to 'source/blender/editors/include/ED_paint.h')
0 files changed, 0 insertions, 0 deletions