diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-02-20 23:39:27 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-02-20 23:39:27 +0300 |
commit | ebd2b1212de7bfc1fabb3af114e954beefd0798c (patch) | |
tree | c5aa448df9f03375566fbc019cb83477f992d9a7 /source/blender/editors/include/ED_particle.h | |
parent | 39c2b438a9490468625bd047fdf7b4c02c5348ef (diff) |
2.5: Particle Edit, work in progress commit.
* Still incomplete and some operators don't work, refresh issues, etc.
* Made Hide/Reveal operators consistent for various modes.
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h new file mode 100644 index 00000000000..b20db0cb7e8 --- /dev/null +++ b/source/blender/editors/include/ED_particle.h @@ -0,0 +1,99 @@ +/* + * $Id: ED_editparticle.h $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 by Janne Karhu. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef ED_PARTICLE_H +#define ED_PARTICLE_H + +struct Object; +struct ParticleSystem; +struct ParticleEditSettings; +struct RadialControl; +struct ViewContext; +struct rcti; +struct wmWindowManager; + +/* particle edit mode */ +void PE_set_particle_edit(struct Scene *scene); +void PE_create_particle_edit(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys); +void PE_free_particle_edit(struct ParticleSystem *psys); + +void PE_change_act(void *ob_v, void *act_v); +void PE_change_act_psys(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys); +int PE_can_edit(struct ParticleSystem *psys); + +/* access */ +struct ParticleSystem *PE_get_current(struct Scene *scene, struct Object *ob); +short PE_get_current_num(struct Object *ob); +int PE_minmax(struct Scene *scene, float *min, float *max); +void PE_get_colors(char sel[4], char nosel[4]); +struct ParticleEditSettings *PE_settings(Scene *scene); +struct RadialControl **PE_radialcontrol(void); + +/* update calls */ +void PE_hide_keys_time(struct Scene *scene, struct ParticleSystem *psys, float cfra); +void PE_update_object(struct Scene *scene, struct Object *ob, int useflag); +void PE_update_selection(struct Scene *scene, struct Object *ob, int useflag); +void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys); + +/* selection tools */ +void PE_select_root(void); +void PE_select_tip(void); +void PE_deselectall(void); +void PE_select_linked(void); +void PE_select_less(void); +void PE_select_more(void); + +void PE_mouse_particles(void); +void PE_border_select(struct ViewContext *vc, struct rcti *rect, int select); +void PE_circle_select(struct ViewContext *vc, int selecting, short *mval, float rad); +void PE_lasso_select(struct ViewContext *vc, short mcords[][2], short moves, short select); + +/* tools */ +void PE_hide(int mode); +void PE_rekey(void); +void PE_subdivide(Object *ob); +int PE_brush_particles(void); +void PE_remove_doubles(void); +void PE_selectbrush_menu(Scene *scene); +void PE_remove_doubles(void); +void PE_radialcontrol_start(const int mode); + +/* undo */ +void PE_undo_push(Scene *scene, char *str); +void PE_undo_step(Scene *scene, int step); +void PE_undo(Scene *scene); +void PE_redo(Scene *scene); +void PE_undo_menu(Scene *scene, Object *ob); + +/* operators */ +void ED_operatortypes_particle(void); +void ED_keymap_particle(struct wmWindowManager *wm); + +#endif /* ED_PARTICLE_H */ + |