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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/include/ED_particle.h
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r--source/blender/editors/include/ED_particle.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index b3e274a235a..f84015c53ee 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -47,15 +47,15 @@ int PE_start_edit(struct PTCacheEdit *edit);
/* access */
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob);
-struct PTCacheEdit *PE_create_current(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
-void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
+struct PTCacheEdit *PE_create_current(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
+void PE_current_changed(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
int PE_minmax(struct Scene *scene, struct ViewLayer *view_layer, float min[3], float max[3]);
struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
void PE_update_object(
- const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob, int useflag);
/* selection tools */