diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/include/ED_particle.h | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index f8bd8a22897..bffc36397b0 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -38,24 +38,24 @@ struct ParticleEditSettings; struct rcti; struct PTCacheEdit; struct Scene; -struct SceneLayer; +struct ViewLayer; /* particle edit mode */ void PE_free_ptcache_edit(struct PTCacheEdit *edit); int PE_start_edit(struct PTCacheEdit *edit); /* access */ -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct SceneLayer *sl, struct Object *ob); +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *sl, struct Object *ob); struct PTCacheEdit *PE_create_current(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); -int PE_minmax(struct Scene *scene, struct SceneLayer *sl, float min[3], float max[3]); +int PE_minmax(struct Scene *scene, struct ViewLayer *sl, float min[3], float max[3]); struct ParticleEditSettings *PE_settings(struct Scene *scene); /* update calls */ void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra); void PE_update_object( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *sl, struct Object *ob, int useflag); + struct ViewLayer *sl, struct Object *ob, int useflag); /* selection tools */ int PE_mouse_particles(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); @@ -65,13 +65,13 @@ int PE_lasso_select(struct bContext *C, const int mcords[][2], const short moves void PE_deselect_all_visible(struct PTCacheEdit *edit); /* undo */ -void PE_undo_push(struct Scene *scene, struct SceneLayer *sl, const char *str); -void PE_undo_step(struct Scene *scene, struct SceneLayer *sl, int step); -void PE_undo(struct Scene *scene, struct SceneLayer *sl); -void PE_redo(struct Scene *scene, struct SceneLayer *sl); -bool PE_undo_is_valid(struct Scene *scene, struct SceneLayer *sl); -void PE_undo_number(struct Scene *scene, struct SceneLayer *sl, int nr); -const char *PE_undo_get_name(struct Scene *scene, struct SceneLayer *sl, int nr, bool *r_active); +void PE_undo_push(struct Scene *scene, struct ViewLayer *sl, const char *str); +void PE_undo_step(struct Scene *scene, struct ViewLayer *sl, int step); +void PE_undo(struct Scene *scene, struct ViewLayer *sl); +void PE_redo(struct Scene *scene, struct ViewLayer *sl); +bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *sl); +void PE_undo_number(struct Scene *scene, struct ViewLayer *sl, int nr); +const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *sl, int nr, bool *r_active); #endif /* __ED_PARTICLE_H__ */ |