diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 17:25:54 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 17:25:54 +0400 |
commit | 3b8925c65505c1125a07da60a901ffb2fb21e9b0 (patch) | |
tree | d5ff7f7eba4d6896d17a6d5ba45523ea6b3375a4 /source/blender/editors/include/ED_particle.h | |
parent | ca3e77813446a8fbdd654dff1e4f5739f462543b (diff) |
Particle Edit Mode:
* Fix crash trying to enter particle mode when the particle modifier
is disabled in the stack.
* Fix redraw being very slow due to the draw function causing the
object to be recalculated on each redraw (through PE_draw_object).
* Removed the system where PE_get_current would automatically create
the particle edit, this would run from poll() functions, which gave
all kinds of issues, now it only creates the data on enter/exit
and switching active particle system.
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index 3d7fc5ea15b..fcdaf8cb59d 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -46,6 +46,8 @@ int PE_start_edit(struct PTCacheEdit *edit); /* access */ struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob); +struct PTCacheEdit *PE_create_current(struct Scene *scene, struct Object *ob); +void PE_current_changed(struct Scene *scene, struct Object *ob); int PE_minmax(struct Scene *scene, float *min, float *max); struct ParticleEditSettings *PE_settings(struct Scene *scene); |