diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 15:26:26 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 15:28:05 +0300 |
commit | 5ff1d845ead05ac6ef952782ebd3ed98277ef6c5 (patch) | |
tree | 9be449d931fff0a332a7e4ec8e0cc27874eca496 /source/blender/editors/include/ED_particle.h | |
parent | 2002fe27d97223f241580777b1a9073755181e45 (diff) |
Cleanup: moar ugly G.main removal...
Note that due to RNA get/setters issue, that one may actually add some
G.main usages to the total... But at least it's not hidden anymore in a
very low-level, dark corner of BKE pointcache code!
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index 4f6aa1cc702..395eddf3edd 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -45,15 +45,15 @@ void PE_free_ptcache_edit(struct PTCacheEdit *edit); int PE_start_edit(struct PTCacheEdit *edit); /* access */ -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob); -struct PTCacheEdit *PE_create_current(struct Scene *scene, struct Object *ob); -void PE_current_changed(struct Scene *scene, struct Object *ob); -int PE_minmax(struct Scene *scene, float min[3], float max[3]); +struct PTCacheEdit *PE_get_current(struct Main *bmain, struct Scene *scene, struct Object *ob); +struct PTCacheEdit *PE_create_current(struct Main *bmain, struct Scene *scene, struct Object *ob); +void PE_current_changed(struct Main *bmain, struct Scene *scene, struct Object *ob); +int PE_minmax(struct Main *bmain, struct Scene *scene, float min[3], float max[3]); struct ParticleEditSettings *PE_settings(struct Scene *scene); /* update calls */ void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra); -void PE_update_object(struct Scene *scene, struct Object *ob, int useflag); +void PE_update_object(struct Main *bmain, struct Scene *scene, struct Object *ob, int useflag); /* selection tools */ int PE_mouse_particles(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); |