diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/include/ED_scene.h | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/include/ED_scene.h')
-rw-r--r-- | source/blender/editors/include/ED_scene.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_scene.h b/source/blender/editors/include/ED_scene.h index 6a4ebf68d3d..647a8dda1b9 100644 --- a/source/blender/editors/include/ED_scene.h +++ b/source/blender/editors/include/ED_scene.h @@ -34,8 +34,8 @@ bool ED_scene_delete(struct bContext *C, struct Main *bmain, struct wmWindow *wi void ED_scene_exit(struct bContext *C) ATTR_NONNULL(); void ED_scene_changed_update(struct Main *bmain, struct bContext *C, struct Scene *scene_new, const struct bScreen *active_screen) ATTR_NONNULL(); -bool ED_scene_render_layer_delete( - struct Main *bmain, struct Scene *scene, struct SceneLayer *layer, +bool ED_scene_view_layer_delete( + struct Main *bmain, struct Scene *scene, struct ViewLayer *layer, struct ReportList *reports) ATTR_NONNULL(1, 2, 3); void ED_operatortypes_scene(void); |