diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-17 00:37:22 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-17 00:37:22 +0400 |
commit | 55edb016b198dbfbd94612348a70ea9bb26ef558 (patch) | |
tree | 01ec633273d5c92d42fcf1ba00e7546cba7d68fe /source/blender/editors/include/ED_screen.h | |
parent | 19babf988d2e9e8cb9537161d5e331f35a05c2b5 (diff) |
2.5: Sound
* Move sound_init to make sure it gets called everytime user
preferences is reloaded.
* Merged sound_reinit and sound_init. One used user preferences
while the other did not, don't see the point of this, so just
made it always use user preferences now.
* Timeline header audio sync option now controls scene flag
rather than timeline flag. Since it uses the same playback
operator now, there is no distinction anymore.
* Added boolean property sync to animation play operator, to sync
with audio or not. Uses scene setting if property is not set.
* Playback stop button in info header now calls operator, so sounds
stop playing too.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 1c504f84eae..0430a8cecac 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -94,7 +94,7 @@ void ED_screen_set_scene(struct bContext *C, struct Scene *scene); void ED_screen_delete_scene(struct bContext *C, struct Scene *scene); void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event); void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen); -void ED_screen_animation_timer(struct bContext *C, int redraws, int enable); +void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable); int ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type); void ED_screen_full_prevspace(struct bContext *C); |