diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-25 16:37:11 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-25 16:37:11 +0400 |
commit | ad65b7b86b85aba39a2e686c6c5aacdec2c1b3ff (patch) | |
tree | 21e8cf6e93a5a45efbe22aba69d914b60fd487ee /source/blender/editors/include/ED_screen.h | |
parent | 942fcf44150aea4eea8e0f44de6b05229bb7c182 (diff) |
Animation playback: now all windows are update during playback, rather than
just the active window.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 2fc72f7e8da..13cb8eac653 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -113,10 +113,11 @@ void ED_screen_full_restore(struct bContext *C, ScrArea *sa); struct ScrArea *ED_screen_full_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa); /* anim */ -void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct bScreen *screen, int mute); +void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute); void ED_refresh_viewport_fps(struct bContext *C); -int ED_screen_animation_play(struct bContext *C, int sync, int mode); +int ED_screen_animation_play(struct bContext *C, int sync, int mode); +bScreen *ED_screen_animation_playing(const struct bContext *C); /* screen keymaps */ void ED_operatortypes_screen(void); |