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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 13:58:32 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 13:58:32 +0400 |
commit | 16b15961a8d7f0a8f831f726eba10785322171ed (patch) | |
tree | e1fe525683e6bae7230285d4a5b341ce8a32428d /source/blender/editors/include/ED_screen.h | |
parent | d200243a5ca9d9cf17fb5ad1b4df711698b82b1d (diff) |
Fix #21470: changing brush settings redraws the 3d view unecessarily,
added ED_region_tag_redraw_overlay to only redo overlay drawing, which
in case of triple buffer is much faster.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 21a8fa70710..3478447b058 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -55,6 +55,7 @@ void ED_region_set(const struct bContext *C, struct ARegion *ar); void ED_region_init(struct bContext *C, struct ARegion *ar); void ED_region_tag_redraw(struct ARegion *ar); void ED_region_tag_redraw_partial(struct ARegion *ar, struct rcti *rct); +void ED_region_tag_redraw_overlay(struct ARegion *ar); void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar); void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, char *context, int contextnr); void ED_region_header_init(struct ARegion *ar); |