diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-01 15:00:08 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-01 15:00:08 +0400 |
commit | 4b48a5a497136e6839474a7089e9674fe31b1fc9 (patch) | |
tree | 3fbe5564d6e53dbf23686b1c5d580c1cb43629f6 /source/blender/editors/include/ED_screen.h | |
parent | dd8a575c22db8b6e1a78610115cf7e369f26ae0c (diff) |
Fix #29101: 2D Tilt on Bezier Curve Bug?
Changing tilt for 2D curves doesn't really hurt, just makes things not so
clear tosee what's going on because you're changing value which isn't used
at all for 2D curves. Disallwo to run TRANSFORM_OT_tilt operator for 2D curves.
Also made a correct fix for incorrect shortcut for tilt in 3D viewport toolbar,
it was really confusing to have almost the same operators (TRANSFORM_OT_tilt and
TRANSFORM_OT_transform with mode=tilt) in keymap. Better to use tilt operator
in toolbar.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index f92ee724f6f..05537004927 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -159,6 +159,7 @@ int ED_operator_editmesh_view3d(struct bContext *C); int ED_operator_editmesh_region_view3d(struct bContext *C); int ED_operator_editarmature(struct bContext *C); int ED_operator_editcurve(struct bContext *C); +int ED_operator_editcurve_3d(struct bContext *C); int ED_operator_editsurf(struct bContext *C); int ED_operator_editsurfcurve(struct bContext *C); int ED_operator_editsurfcurve_region_view3d(struct bContext *C); |