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authorHans Goudey <h.goudey@me.com>2020-09-15 19:25:49 +0300
committerHans Goudey <h.goudey@me.com>2020-09-15 19:25:49 +0300
commit8bcdcab659fb688d976a50d892dcb4285ff2a180 (patch)
treed85178a6bda0ca80bc62ae6d85428d6f0ed12c5a /source/blender/editors/include/ED_screen.h
parent7a0a60dde8b4bf120ab7977e476bf5c82b2a63ad (diff)
UI: Single tab property search
This adds a search bar to the properties editor. The full search for every tab isn't included in this patch, but the interaction with panels, searching behavior, UI, region level, and DNA changes are included here. The block-level search works by iterating over the block's button groups and checking whether they match the search. If they do, they are tagged with a flag, and the block's panel is tagged too. For every update (text edit), the panel's expansion is set to whether the panel has a result or not. The search also checks for matching strings inside enums and in panel labels. One complication to this that isn't immediately apparent is that closed panel's subpanels have to be searched too. This adds some complexity to the area-level panel layout code. Possible Future Improvements: - Use the new fuzzy search in BLI - Reset panels to their expansion before the search started if the user escape out of the text box. - Open all child panels of a panel with expansion. Differential Revision: https://developer.blender.org/D8856
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r--source/blender/editors/include/ED_screen.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index d9c7128c2ee..53554e3f34c 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -80,6 +80,10 @@ void ED_region_tag_redraw_no_rebuild(struct ARegion *region);
void ED_region_tag_refresh_ui(struct ARegion *region);
void ED_region_tag_redraw_editor_overlays(struct ARegion *region);
+void ED_region_search_filter_update(const struct ScrArea *area, struct ARegion *region);
+const char *ED_area_region_search_filter_get(const struct ScrArea *area,
+ const struct ARegion *region);
+
void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *region);
void ED_region_panels_ex(const struct bContext *C, struct ARegion *region, const char *contexts[]);
void ED_region_panels(const struct bContext *C, struct ARegion *region);