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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-02 14:50:06 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-02 14:54:30 +0400
commit11ee2d8b97ddbdde9ef5a7b77df2b9f9eb2d0e91 (patch)
tree45c8792b3bd4efa9567a730a324efb2491284dbe /source/blender/editors/include/ED_screen.h
parent6cd717e0a3c6151f6dc578dcfc27cc269b172c99 (diff)
implement cache line for image editor
It works exactly the same as a cache line in movie clip editor.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r--source/blender/editors/include/ED_screen.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 1d1777afcd9..060702f6d71 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -178,6 +178,12 @@ int ED_operator_posemode(struct bContext *C);
int ED_operator_mask(struct bContext *C);
+/* Cache display helpers */
+
+void ED_region_cache_draw_background(const struct ARegion *ar);
+void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y);
+void ED_region_cache_draw_cached_segments(const struct ARegion *ar, const int num_segments, const int *points, const int sfra, const int efra);
+
/* default keymaps, bitflags */
#define ED_KEYMAP_UI 1
#define ED_KEYMAP_VIEW2D 2