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authorJoshua Leung <aligorith@gmail.com>2018-04-20 13:14:07 +0300
committerJoshua Leung <aligorith@gmail.com>2018-04-20 19:54:41 +0300
commitcafc1e1bb7145acfd7946ecca17ba154fec7e015 (patch)
tree5d0557ea2fca36e10c40b9cda81ce4f598bd94a5 /source/blender/editors/include/ED_screen.h
parente3ebe5c8c3b24baa6fda8c28cbffa38f7453befc (diff)
Add utility to make it easier to get editors/regions to redraw after changing visibility of regions
Previously, there was only an API method to toggle and update, but sometimes you want to explicitly hide instead of just toggling.
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r--source/blender/editors/include/ED_screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 8d7b6c86aa1..cfe4ddd1ddc 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -83,6 +83,7 @@ void ED_region_header_init(struct ARegion *ar);
void ED_region_header(const struct bContext *C, struct ARegion *ar);
void ED_region_cursor_set(struct wmWindow *win, struct ScrArea *sa, struct ARegion *ar);
void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
+void ED_region_visibility_change_update(struct bContext *C, struct ARegion *ar);
void ED_region_info_draw(struct ARegion *ar, const char *text, float fill_color[4], const bool full_redraw);
void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float fill_color[4], const bool full_redraw);
void ED_region_image_metadata_draw(int x, int y, struct ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy);