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authormano-wii <germano.costa@ig.com.br>2018-01-19 09:14:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-01-19 09:15:45 +0300
commitebf01d44ee0e034da169efc0aca81f99966ebde6 (patch)
treeb9b93e24af4c60ec8d296bc0c1590a20e5c08020 /source/blender/editors/include/ED_screen.h
parent7a24e0d175827824d139f7627de2a5af34d687fb (diff)
WM: window draw callbacks and split preview snap
This moves window overlay from hard coded flags into drawing callbacks. It also supports snapping (holding Ctrl).
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r--source/blender/editors/include/ED_screen.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 4253e214537..755aedf946d 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -98,7 +98,9 @@ int ED_area_headersize(void);
/* screens */
void ED_screens_initialize(struct wmWindowManager *wm);
-void ED_screen_draw(struct wmWindow *win);
+void ED_screen_draw_edges(struct wmWindow *win);
+void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2);
+void ED_screen_draw_split_preview(struct ScrArea *sa, const int dir, const float fac);
void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);