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author | Joerg Mueller <nexyon@gmail.com> | 2012-03-19 02:21:29 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2012-03-19 02:21:29 +0400 |
commit | 727f586a0de6351f58f5fc970a2ee04fcbc50da6 (patch) | |
tree | c0a3f40b2943822b33c4ea8de35b63190a199e3d /source/blender/editors/include/ED_screen_types.h | |
parent | 53b7078343c1fa0e9361e038163a6a17f52da4e4 (diff) |
Fix for [#30495] Framerate goes crazy after changing Sync mode from "Frame Dropping" to "no Sync" while playing anim
Diffstat (limited to 'source/blender/editors/include/ED_screen_types.h')
-rw-r--r-- | source/blender/editors/include/ED_screen_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h index 51699d095ae..6f7d0c55b9a 100644 --- a/source/blender/editors/include/ED_screen_types.h +++ b/source/blender/editors/include/ED_screen_types.h @@ -41,6 +41,7 @@ typedef struct ScreenAnimData { short flag; /* flags for playback */ int sfra; /* frame that playback was started from */ int nextfra; /* next frame to go to (when ANIMPLAY_FLAG_USE_NEXT_FRAME is set) */ + double last_duration; /* used for frame dropping */ } ScreenAnimData; /* for animplayer */ |