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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/ED_screen_types.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/ED_screen_types.h')
-rw-r--r--source/blender/editors/include/ED_screen_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 2c2c1f8b27d..06c2c3039f5 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -32,7 +32,7 @@ extern "C" {
/* for animplayer */
typedef struct ScreenAnimData {
- ARegion *ar; /* do not read from this, only for comparing if region exists */
+ ARegion *region; /* do not read from this, only for comparing if region exists */
short redraws;
short flag; /* flags for playback */
int sfra; /* frame that playback was started from */
@@ -95,7 +95,7 @@ typedef enum {
/* for editing areas/regions */
typedef struct AZone {
struct AZone *next, *prev;
- ARegion *ar;
+ ARegion *region;
int type;
union {