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authorMatt Ebb <matt@mke3.net>2009-09-13 03:56:30 +0400
committerMatt Ebb <matt@mke3.net>2009-09-13 03:56:30 +0400
commitfb599348d39d940d722b79864dd8d171d5ed973a (patch)
treed8ce9aec9093ad2d6b861ddf992098f01dc823b7 /source/blender/editors/include/ED_screen_types.h
parent26942cd78936d9f160478aff3d6df11514c9d50d (diff)
* Removed the grey overlapping 'region manipulation' triangles.
- They were causing unnecessary visual noise, breaking up the lines of the region edges - Now you can just drag anywhere on a region edge to resize it, like existing area edges - To minimise a region, click once on the region edge, or resize it down to nothing. For minimised regions, a (+) icon will appear, which you can click to restore it to the size it was before it was minimised.
Diffstat (limited to 'source/blender/editors/include/ED_screen_types.h')
-rw-r--r--source/blender/editors/include/ED_screen_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 72afe7704b4..dcdc9e417e4 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -59,7 +59,7 @@ typedef struct AZone {
/* internal */
short do_draw;
/* for draw */
- short x1, y1, x2, y2, x3, y3;
+ short x1, y1, x2, y2;
/* for clip */
rcti rect;
} AZone;