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authorThomas Dinges <blender@dingto.org>2010-11-01 13:22:46 +0300
committerThomas Dinges <blender@dingto.org>2010-11-01 13:22:46 +0300
commit84a32829334644afe80139d0513533be1f6d2e13 (patch)
treebf4f353fc06126881b535e8bde559ca202b20568 /source/blender/editors/include/ED_screen_types.h
parentdaa4feaaeae4312eb23f66b948b668a7e9dc1959 (diff)
Patch: [#24479] fix for bug 24474, by Anthony Edlin. Thanks!
This fixes [#24474] Pressing <Shift Alt A> or clicking "Play Animation ... reverse = True" does not play animation backwards
Diffstat (limited to 'source/blender/editors/include/ED_screen_types.h')
-rw-r--r--source/blender/editors/include/ED_screen_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 18d6a1a48cc..240075565af 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -52,7 +52,7 @@ enum {
/* don't drop frames (and ignore SCE_FRAME_DROP flag) */
ANIMPLAY_FLAG_NO_SYNC = (1<<3),
/* use nextfra at next timer update */
- ANIMPLAY_FLAG_USE_NEXT_FRAME,
+ ANIMPLAY_FLAG_USE_NEXT_FRAME = (1<<4)
};
/* ----------------------------------------------------- */