diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-02-20 02:53:40 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-02-20 02:53:40 +0300 |
commit | 8e41a21607231b733ef0f5469be90ca4715e9afa (patch) | |
tree | a82636932532377a9bb8cdebe63b1b5415f15a1f /source/blender/editors/include/ED_sculpt.h | |
parent | 2cb5af58a6cf8120275b37c063899b0234719da2 (diff) |
2.5:
* Image painting back. 2d paint, 3d paint and projection, undo,
pressure, repeating paint operations, etc should all work.
Drawing cursor needs a bit of work, only gets shown when enabling
texture paint mode now.
* Move sculpt, image paint, and vertex/weight paint into a single
sculpt_paint module. Doesn't make much difference now, but nice
to have it together for better integration and consistency in
the future.
Diffstat (limited to 'source/blender/editors/include/ED_sculpt.h')
-rw-r--r-- | source/blender/editors/include/ED_sculpt.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index f42bb9b46a1..c6a8881a0c6 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -31,7 +31,15 @@ struct bContext; struct wmWindowManager; +/* sculpt.c */ void ED_operatortypes_sculpt(void); -void ED_keymap_sculpt(wmWindowManager *wm); +void ED_keymap_sculpt(struct wmWindowManager *wm); + +/* paint_ops.c */ +void ED_operatortypes_paint(void); + +/* paint_image.c */ +void undo_imagepaint_step(int step); +void undo_imagepaint_clear(void); #endif |