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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
commit8e41a21607231b733ef0f5469be90ca4715e9afa (patch)
treea82636932532377a9bb8cdebe63b1b5415f15a1f /source/blender/editors/include/ED_sculpt.h
parent2cb5af58a6cf8120275b37c063899b0234719da2 (diff)
2.5:
* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.
Diffstat (limited to 'source/blender/editors/include/ED_sculpt.h')
-rw-r--r--source/blender/editors/include/ED_sculpt.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index f42bb9b46a1..c6a8881a0c6 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -31,7 +31,15 @@
struct bContext;
struct wmWindowManager;
+/* sculpt.c */
void ED_operatortypes_sculpt(void);
-void ED_keymap_sculpt(wmWindowManager *wm);
+void ED_keymap_sculpt(struct wmWindowManager *wm);
+
+/* paint_ops.c */
+void ED_operatortypes_paint(void);
+
+/* paint_image.c */
+void undo_imagepaint_step(int step);
+void undo_imagepaint_clear(void);
#endif