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author | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-10 20:55:15 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-11 14:07:19 +0300 |
commit | 309cd047ef46fcbd21b26b2509b40c55c5dab61e (patch) | |
tree | ec1873a13b391026bffc0110d84aafc855b648df /source/blender/editors/include/ED_sculpt.h | |
parent | ef18b672f5a57d86d264af0f875a37c6a9c6677a (diff) |
Sculpt: Transform tool
The sculpt mode transform tool applies the sculpt pivot transformation to all vertices, taking XYZ symmetry into account.
This commit also includes an operator to set the pivot point initial position.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5717
Diffstat (limited to 'source/blender/editors/include/ED_sculpt.h')
-rw-r--r-- | source/blender/editors/include/ED_sculpt.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index d907ba4e581..0273c8c73ab 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -39,6 +39,11 @@ bool ED_sculpt_mask_box_select(struct bContext *C, const struct rcti *rect, bool select); +/* transform */ +void ED_sculpt_update_modal_transform(struct bContext *C); +void ED_sculpt_init_transform(struct bContext *C); +void ED_sculpt_end_transform(struct bContext *C); + /* sculpt_undo.c */ void ED_sculpt_undosys_type(struct UndoType *ut); |