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authorNicholas Bishop <nicholasbishop@gmail.com>2012-05-11 00:34:35 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-05-11 00:34:35 +0400
commitc9c0bfeeb8569c4c8e3d39186a2922de1f7fdc5b (patch)
tree7df6775b6d01a28530c72ec5c1b767537825f106 /source/blender/editors/include/ED_sculpt.h
parent0f57b0f1e514c8f13f2fcfeb71c6291640f88794 (diff)
Ensure mask layers are always present in sculpt mode.
Diffstat (limited to 'source/blender/editors/include/ED_sculpt.h')
-rw-r--r--source/blender/editors/include/ED_sculpt.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 2df699255be..d35fc8f4636 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -32,6 +32,7 @@
struct ARegion;
struct bContext;
+struct MultiresModifierData;
struct Object;
struct RegionView3D;
struct wmKeyConfig;
@@ -44,6 +45,8 @@ void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
void ED_sculpt_force_update(struct bContext *C);
float *ED_sculpt_get_last_stroke(struct Object *ob);
int ED_sculpt_minmax(struct bContext *C, float *min, float *max);
+void ED_sculpt_mask_layers_ensure(struct Object *ob,
+ struct MultiresModifierData *mmd);
/* paint_ops.c */
void ED_operatortypes_paint(void);