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author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-05-12 17:16:11 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-05-12 17:16:11 +0400 |
commit | 127c39b8a44df962b1ac20578497b387319efe87 (patch) | |
tree | 7f928e590060350708d4160b1637994ca758c025 /source/blender/editors/include/ED_transform.h | |
parent | 5fcf9b1d2fe94798178beeea8e31f54faac31414 (diff) |
Fix for [#35224] Transform Orientation - order inconsistency
Fix turned out to remove as much "manual UI" from 3D view header as possible. Mode selector and all transform manipulators/orientations stuff are now RNA-based UI (leaving basically only edit mesh select modes with custom handlers, as they have some quite specific features).
To achieve this, four main modifications were done:
* enum-operator-generated menus are now MENU (i.e. dropdown lists) in headers too.
* All bit-flag enums expanded in ROW buttons now have a handling consistent with e.g. layers, or what we already have for transform manipulators, i.e. clicking select only one element, shift-click to select multiple ones.
* Consequently, the three RNA booleans manipulators flags are merged into a single bit-flag enum (yes, this is also an API change, though I doubt many scripts use it).
* Now the width of enum-based dropdown lists is computed from longest item name in enum, no more from a dummy place holder string (when no label/name is given).
All this allows to remove some code from 3DView/transform areas, that was actually mostly duplicating RNA/operator one.
Also done a few optimizations here and there (among others, do not pass &numitems to RNA_property_enum_items() when you do not need it, saves at least an iteration over enum items to count them).
Many thanks to Brecht for the reviews!
Diffstat (limited to 'source/blender/editors/include/ED_transform.h')
-rw-r--r-- | source/blender/editors/include/ED_transform.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index 256ff2d53ed..74c150d9a00 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -129,14 +129,10 @@ void BIF_selectTransformOrientationValue(struct bContext *C, int orientation); void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const bool activeOnly); -struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C); -const char *BIF_menustringTransformOrientation(const struct bContext *C, const char *title); /* the returned value was allocated and needs to be freed after use */ int BIF_countTransformOrientation(const struct bContext *C); void BIF_TransformSetUndo(const char *str); -void BIF_selectOrientation(void); - /* to be able to add operator properties to other operators */ #define P_MIRROR (1 << 0) |