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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-10 23:56:13 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-10 23:56:13 +0400
commit2e3e044d27e90dc87bdce6af9cef77d9543e4d89 (patch)
tree4d87ed9c283fd99baf9d23d4b8ace0868972f156 /source/blender/editors/include/ED_transform.h
parenta95c68a3eaa692f742e7f2e626b65daa71727c17 (diff)
RNA
* Enums can now be dynamically created in the _itemf callback, using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking for enum items now need to potentially free the items. * This callback now also gets context, this was added specifically for operators. This doesn't fit design well at all, needed to do some ugly hacks, but can't find a good solution at the moment. * All enums must have a default list of items too, even with an _itemf callback, for docs and fallback in case there is no context. * Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation. * Also changes some operator properties that were enums to booleas (unselected, deselect), to make them consistent with other ops.
Diffstat (limited to 'source/blender/editors/include/ED_transform.h')
-rw-r--r--source/blender/editors/include/ED_transform.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index adcf2cfc024..fde270040a9 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -38,6 +38,7 @@ struct wmEvent;
struct bContext;
struct Object;
struct uiLayout;
+struct EnumPropertyItem;
void transform_keymap_for_space(struct wmWindowManager *wm, struct ListBase *keymap, int spaceid);
void transform_operatortypes(void);
@@ -114,7 +115,7 @@ int BIF_menuselectTransformOrientation(void);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
-void BIF_menuTransformOrientation(struct bContext *C, struct uiLayout *layout, void *arg);
+struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C);
char * BIF_menustringTransformOrientation(const struct bContext *C, char *title); /* the returned value was allocated and needs to be freed after use */
int BIF_countTransformOrientation(const struct bContext *C);