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authorMartin Poirier <theeth@yahoo.com>2009-11-27 19:15:34 +0300
committerMartin Poirier <theeth@yahoo.com>2009-11-27 19:15:34 +0300
commit20a2100a365da94182f3e90174a7a043cfba3a12 (patch)
tree3ccf11d69893c72203640ce1ffab85b2673bfd05 /source/blender/editors/include/ED_transform.h
parent994776811f06d5c0b19242bf8d5ca49ae38ae0a6 (diff)
Add missing snap properties to transform operator.
This is used to force snap on and off when needed. Also, when transform is not run modal, it will use default values for PET and snap properties (False) instead of scene settings. No need to force them off when calling transform with Exec.
Diffstat (limited to 'source/blender/editors/include/ED_transform.h')
-rw-r--r--source/blender/editors/include/ED_transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index 0f17599daae..065867a3bb3 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -135,7 +135,7 @@ void BIF_selectOrientation(void);
/* to be able to add operator properties to other operators */
void Properties_Proportional(struct wmOperatorType *ot);
-void Properties_Snapping(struct wmOperatorType *ot, short align);
+void Properties_Snapping(struct wmOperatorType *ot, short fullsnap, short align);
void Properties_Constraints(struct wmOperatorType *ot);
/* view3d manipulators */