diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-10-12 23:05:56 +0300 |
---|---|---|
committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-10-13 23:43:29 +0300 |
commit | 91c33c8b99520b6b094265a826cd391929a81716 (patch) | |
tree | ad5f250137549de94c0ea4c93a5a5643ceaf3692 /source/blender/editors/include/ED_transform_snap_object_context.h | |
parent | 988b9bc40ce846cdce05961315dc0e2c1dd95e4b (diff) |
Cleanup: Snap Context Refactor
Move runtime parameters out of context creation.
Not being able to choose another region and v3d limits the use of the
snap API.
Diffstat (limited to 'source/blender/editors/include/ED_transform_snap_object_context.h')
-rw-r--r-- | source/blender/editors/include/ED_transform_snap_object_context.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h index 42e73bbf744..c8e8513d104 100644 --- a/source/blender/editors/include/ED_transform_snap_object_context.h +++ b/source/blender/editors/include/ED_transform_snap_object_context.h @@ -83,11 +83,6 @@ struct SnapObjectParams { typedef struct SnapObjectContext SnapObjectContext; SnapObjectContext *ED_transform_snap_object_context_create(struct Scene *scene, int flag); -SnapObjectContext *ED_transform_snap_object_context_create_view3d(struct Scene *scene, - int flag, - /* extra args for view3d */ - const struct ARegion *region, - const struct View3D *v3d); void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx); /* callbacks to filter how snap works */ @@ -100,6 +95,7 @@ void ED_transform_snap_object_context_set_editmesh_callbacks( bool ED_transform_snap_object_project_ray_ex(struct SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const View3D *v3d, const struct SnapObjectParams *params, const float ray_start[3], const float ray_normal[3], @@ -112,6 +108,7 @@ bool ED_transform_snap_object_project_ray_ex(struct SnapObjectContext *sctx, float r_obmat[4][4]); bool ED_transform_snap_object_project_ray(SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const View3D *v3d, const struct SnapObjectParams *params, const float ray_origin[3], const float ray_direction[3], @@ -121,6 +118,7 @@ bool ED_transform_snap_object_project_ray(SnapObjectContext *sctx, bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const View3D *v3d, const struct SnapObjectParams *params, const float ray_start[3], const float ray_normal[3], @@ -130,6 +128,8 @@ bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx, short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const ARegion *region, + const View3D *v3d, const unsigned short snap_to, const struct SnapObjectParams *params, const float mval[2], @@ -142,6 +142,8 @@ short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx, float r_obmat[4][4]); bool ED_transform_snap_object_project_view3d(struct SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const ARegion *region, + const View3D *v3d, const unsigned short snap_to, const struct SnapObjectParams *params, const float mval[2], @@ -153,6 +155,8 @@ bool ED_transform_snap_object_project_view3d(struct SnapObjectContext *sctx, bool ED_transform_snap_object_project_all_view3d_ex(SnapObjectContext *sctx, struct Depsgraph *depsgraph, + const ARegion *region, + const View3D *v3d, const struct SnapObjectParams *params, const float mval[2], float ray_depth, |