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authorBastien Montagne <bastien@blender.org>2020-11-12 12:41:33 +0300
committerBastien Montagne <bastien@blender.org>2020-11-12 12:47:50 +0300
commitbc090387ace9cf041455fa01e68d61551c47e18f (patch)
tree20aa9a855f24aefd1d2a43bff476e15669a0d4c8 /source/blender/editors/include/ED_undo.h
parentfb4113defb46cf7ae0409336a714eb1a79cd6817 (diff)
Fix T82388: Sculpt mode: Unexpected undo behavior.
Issue exposed by rB4c7b1766a7f1. Main idea is that non-memfile first undo step should check into previous memfile and tag the ID it is editing as `future_changed`. That way, when we go back and undo to the memfile, said IDs are properly detected as changed and re-read from the memfile. Otherwise, undo system sees them as unchanged, and just re-use the current data instead. Note that currently only Sculpt mode seems affected (probably because it is storing the mode switch itself as a Sculpt undo step instead of a memfile one), but similar action might be needed in some other cases too. Maniphest Tasks: T82388 Differential Revision: https://developer.blender.org/D9510
Diffstat (limited to 'source/blender/editors/include/ED_undo.h')
-rw-r--r--source/blender/editors/include/ED_undo.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_undo.h b/source/blender/editors/include/ED_undo.h
index 989854872f3..7b643e7c764 100644
--- a/source/blender/editors/include/ED_undo.h
+++ b/source/blender/editors/include/ED_undo.h
@@ -87,6 +87,7 @@ void ED_undosys_type_free(void);
/* memfile_undo.c */
struct MemFile *ED_undosys_stack_memfile_get_active(struct UndoStack *ustack);
+void ED_undosys_stack_memfile_id_changed_tag(struct UndoStack *ustack, struct ID *id);
#ifdef __cplusplus
}