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authorTon Roosendaal <ton@blender.org>2008-12-18 20:38:21 +0300
committerTon Roosendaal <ton@blender.org>2008-12-18 20:38:21 +0300
commitc7f6f25a9d20464fe58b2b3b7e1de3300369d085 (patch)
treefdea0563369d99ce6ee96637ded723a41f4ef07b /source/blender/editors/include/ED_util.h
parente8e903cd534e8c644dd8e2ceeadab0236fa94f00 (diff)
2.5
Drawing and viewing code for view3d back (no not objects :). Quick test: converted 2250 ugly lines of code in 2.5 hours. With about 300k lines todo, this will be 333 hours = 30 days? Whoa!
Diffstat (limited to 'source/blender/editors/include/ED_util.h')
-rw-r--r--source/blender/editors/include/ED_util.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index d0a4b93bfae..885c4d3317e 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -33,6 +33,11 @@
#define XIC 20
#define YIC 20
+/* proposal = put scene pointers on function calls? */
+#define BASACT (scene->basact)
+#define OBACT (BASACT? BASACT->object: 0)
+
+
void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert);
int GetButStringLength(char *str);