diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 00:30:51 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 00:44:06 +0400 |
commit | 20f7aaf6be0dc186f6551761693133bb562a5be1 (patch) | |
tree | 4791f693226923d8b723cf993cac4833da1793dd /source/blender/editors/include/ED_util.h | |
parent | af704c6d88f7db3e1e6f29f0b4ce297a176f4b30 (diff) |
Fix issue discovered while investigating T39950:
Sculpt mode drawing fails after deleting a subsurf modifier
in sculpt mode and undoing.
This was quite difficult to spot. Main cause was that mesh data was not
synchronized properly between undo and sculpt code because we generated
a pbvh on derivedmesh invalidation without really refreshing the rest of
the data. This could result in undo and drawing operating on different
data.
To solve this and avoid bad level calls I had to move quite some code
around. Crazyspace is now moved to blenkernel, as did some sculpt calls
that make sure sculpt data are properly refreshed.
Diffstat (limited to 'source/blender/editors/include/ED_util.h')
-rw-r--r-- | source/blender/editors/include/ED_util.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h index f268595ff52..6d9f1c4eda0 100644 --- a/source/blender/editors/include/ED_util.h +++ b/source/blender/editors/include/ED_util.h @@ -79,14 +79,6 @@ void undo_editmode_push(struct bContext *C, const char *name, void undo_editmode_clear(void); -/* crazyspace.c */ -float (*crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3]; -void crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], - const bool use_select); -void crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]); -int sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); -void crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); - /* cut-paste buffer free */ void ED_clipboard_posebuf_free(void); |