diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 12:29:20 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 12:29:20 +0400 |
commit | 950ed6929792952044a57cad00833bddc8d39f45 (patch) | |
tree | 1211bb92a10b00812512f3613d98fa7f649a120b /source/blender/editors/include/ED_uvedit.h | |
parent | 0281ff408d7cda003b086169ae66a61b4cf9a02c (diff) |
code cleanup:
- replace inline face UV center calc.
- use const float[3] for mesh and uv functions.
- remove unused define
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 3569c0e8243..2427ed1a333 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -51,7 +51,7 @@ void ED_operatortypes_uvedit(void); void ED_keymap_uvedit(struct wmKeyConfig *keyconf); void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma); -int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float *min, float *max); +int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]); int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node); void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima); @@ -71,7 +71,8 @@ void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, stru void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history); void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); -int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]); +int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, + const float co[2], float r_uv[2]); /* uvedit_unwrap_ops.c */ void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit); |