diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-17 10:11:32 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-17 10:39:47 +0300 |
commit | 0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 (patch) | |
tree | 828fed7aec8ce5967666793db93798a9f0ee5091 /source/blender/editors/include/ED_uvedit.h | |
parent | 83e204702d8269ba54695e0bdf0fde547f3f3c7b (diff) |
Cleanup: consistent ordering for scene argument to UV functions
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index ec41e785714..1b87fae1bb4 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -115,51 +115,51 @@ bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, const int cd_loop_uv_offset); /* uv face */ -bool uvedit_face_select_set(const struct Scene *scene, +void uvedit_face_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_enable(const struct Scene *scene, +void uvedit_face_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_disable(const struct Scene *scene, +void uvedit_face_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const int cd_loop_uv_offset); /* uv edge */ -void uvedit_edge_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); /* uv vert */ -void uvedit_uv_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); |